Running in debug mode. Enjoy. http://www.hl2world.com/wiki/index.php/Debug_mode
On Sun, 05 Dec 2004 23:05:12 +1000, Martin Slater wrote: > > When it has started up, goto Debug->Processes and select hl2.exe, > you > should be able to debug then. > There is also an option properties->debugging->attach that should > make > it attach at startup but using this seems to cause it to hang. > > martin > > Kyle Keating wrote: > >> Anyway, none of my break points hit, so im assuming its not >> debugging >> my dll, lol. >> >> here is what i have so far in .NET >> >> [hl proporties menu] >> >> Command: "c:\steam\steam.exe" >> >> Arguments: -applaunch 220 -dev -game "D:\Half-Life-Revised\mymod" >> -allowdebug %1 %2 %3 %4 %5 %6 %7 %8 %9 -sw 800 +map dm_overwatch >> >> Working Dir: "c:\steam\" >> >> >> how here is where im confused. I dont have to have my mod inside >> the >> steam dir? I think that gets taken care of with the -game >> parameter. >> Where does that silly steamapp.cfg file fit it? Do I even need it? >> -applaunch 220 seems to take care of that. The game loads, but >> none of >> my break points are stoping execution, thus the debugger ain't >> workin! >> I know my dll's are working because the changes I made are >> showing up >> - they just dont work right, so I need to debug them (duh!) >> >> Is there not a tutorial I can follow to set up hl2 project? >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

