if (!playerInfo) ...
is a usual NULL-pointer check and has nothing
to do with the rest of the code.
Greets
Ronny
You need to do
if ( playerinfo ){
Msg("SteamId: %s\n", playerInfo->GetNetworkIDString());
}
Not if !playerinfo
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ronny Schedel
Sent: Sunday, December 05, 2004 7:34 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] IVEngineServer::PEntityOfEntIndex(int iEntIndex)
issue in Plugin
I cant see any errors, maybe a wrong playerIndex?
Must be greater than 0.
Greets
Ronny
Is anyone able to help with this?
On Sun, 5 Dec 2004 00:47:59 +0000, Tristan Fairbairn
<[EMAIL PROTECTED]> wrote:
Hi list,
I'm messing about with a plugin and i'm getting a crash when trying to
access an edict_t* returned by PEntityOfEntIndex(int iEntIndex)
I'm basically trying to find out info about entities based on the
client index (eventually i'd like to do it based on name and/or steam
id).
Code goes a little like this:
edict_t *entity = engine->PEntityOfEntIndex(playerIndex);
if (!entity) ...
IPlayerInfo *playerInfo = playerinfomanager->GetPlayerInfo(entity);
if (!playerInfo) ...
// This line causes a crash
Msg("SteamId: %s\n", playerInfo->GetNetworkIDString());
I'm almost certainly doing something wrong, or perhaps my approach is
totally wrong for what i'm trying to achive. So any thoughts?
ta,
Trimbo
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