IS there a menu capability that doesn't require the user to press escape and
choose an option? Similar to the non-VGUI menus of HL1 ?  I don't want to
require the user to press escape every time they will see a certain menu
(which could be up to 2 times per round).

Thanks,
Josh

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Monday, December 06, 2004 1:39 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlcoders] Displaying a menu to a player

You need to use the messaging interface, it provides a menu capability along
with generic text dialogs.

- Alfred

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Josh Sent:
Sunday, December 05, 2004 7:24 PM To: [EMAIL PROTECTED]
Subject: [hlcoders] Displaying a menu to a player

> Was wondering if this is possible or if anyone has done this yet?� I
> don't mean the sample menus that were shown that require you to press
> escape.� I mean menus similar/better than those found in HL1?� (The
> non-VGUI menus) And if so, how would I catch which option the user
> presses?
>
> Thanks,
> Josh
>
>
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