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Well since there isn't a player model in the game, how can one be added?  I
ve looked through almost all of the the client side and server side code and
couldn't come up with anything except loading an entity's model.

However there is:  UTIL_LoadModel() utility function but it uses the
CBaseEntity and not the CBasePlayer as a paramater.

Do I do this in the SDK folder or what?

Thanks for any and all help!
David
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