Try this in your vdf:

"Plugin"
{
       "file"  "plugin_i486.so"
}

Copy the plugin_i486.so in your
gamedir/bin where you can find tier0.so

Greets
Ronny


I've compiled the serverplugin_empty file under linux (finally).

I called the binary 'plugin_i486.so' and placed it into the bin/ directory
I created a file in cstrike/addons/plugin.vdf that contains:

"Plugin"
{
       "file"  "plugin"
}

When I load the dedicated server all I get is a message:

Unable to load plugin "plugin"

Is there any way to find out why it's having trouble, or geta more useful
error message (-debug doesn't help and it doesn't produce a debug.log
file)?  is it finding the binary?  Is there a problem with how it was
compiled?  The resulting flattened link line is:

g++ -o plugin_i486.so -shared -Wl,-Map,plugin_i486.so_map.txt -Wl
plugin_convar.o plugin.o convar.o interface.o KeyValues.o utlbuffer.o
memoverride.o  /usr/lib/gcc/i686-pc-linux-gnu/3.4.3/libstdc++.a
/usr/lib/gcc/i686-pc-linux-gnu/3.4.3/libgcc_eh.a

Thanks.

- Neal





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