I have notice that "path" command work, and generate valuable data about
loading path.

Anyway, failed to load resources generate warnings.

Hasan Aljudy wrote:
Yes it is.
If my info is correct, whenever your mod tries to load any resource
(map/model/texture/anything) it looks first in the mod folders, if it
doesn't find it it looks for it in the hl2 gcf files, if it doesn't it
looks in the hl2 folders.
I'm not sure if you can make your mod use its own gcffile (in hl1 that
would be a pak file) but if that's possible then the very first place
to look for stuff would be your gcf.



On Thu, 9 Dec 2004 07:42:02 -0800, Don Alvarez <[EMAIL PROTECTED]> wrote:

Is it possible to load HL2 maps (not SDK maps) into a mod?

-Don


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