Two questions:
First, is there a way to re-enable 'fopen()'? I am trying to generate a log file for testing purposes and it seems that someone thought it would be funny to disable key functions of the stdio library. Very annoying. I'd rather not deal with the Valve file system as it is klunky and gross overkill for simple logging.
Second, I tried switching the default player model in the SDK to the female03 model in basic HL2. It seems to work, but I do get an Assert that the animation sequence 'WALK_LOWER' is not found. I'm assuming that the new animations no longer seperate the lower and upper animation sequences like HL1 did -- at least that appears to be the case from viewing the sequences with the model viewer. Can someone confirm this? If so, it looks like mod authors have a lot of work ahead of them to rewrite the player animation routines to accept this new method.
Thanks.
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