I asked Greg Coomer what he used, here's what he said:

The best tool by far is called Fontlab. That's what we use. It's
expensive, though. [~US $500]

The makers of Fontlab have a low-priced version called TypeTool. It
costs $100.
I'd strongly recommend this option for MOD teams. It's not free, but
it'll save lots of headaches.
http://fontlab.com/html/typetool.html


There's a cheaper alternative named "Font Creator Program", but I've
never tried it. Looks like a good low-cost alternative.
http://www.high-logic.com/


Greg also was kind enough to supply his Fontlab source file if any of
you decide to go that route.  We'll put this into the SDK soon, but for
now, if you have Fontlab and want to see the source art we used, it's
available at:

http://www.half-life2.com/font/HALFLIFE2.vfb

Yahn


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Skyler York
Sent: Saturday, December 11, 2004 5:48 AM
To: [EMAIL PROTECTED]
Subject: [hlcoders] True-Type Font Resources

It's quite nifty this time around that we can load and render true-type
fonts, however I noticed that TTF creation packages are not free.  I was
wondering the name of the application Valve used internally to create
their TTF font resources, and if they know of any good, free tools.  I'd
hate to see such a great feature go to waste because it cost money to
create the resources.

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