I asked Greg Coomer what he used, here's what he said: The best tool by far is called Fontlab. That's what we use. It's expensive, though. [~US $500]
The makers of Fontlab have a low-priced version called TypeTool. It costs $100. I'd strongly recommend this option for MOD teams. It's not free, but it'll save lots of headaches. http://fontlab.com/html/typetool.html There's a cheaper alternative named "Font Creator Program", but I've never tried it. Looks like a good low-cost alternative. http://www.high-logic.com/ Greg also was kind enough to supply his Fontlab source file if any of you decide to go that route. We'll put this into the SDK soon, but for now, if you have Fontlab and want to see the source art we used, it's available at: http://www.half-life2.com/font/HALFLIFE2.vfb Yahn -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Skyler York Sent: Saturday, December 11, 2004 5:48 AM To: [EMAIL PROTECTED] Subject: [hlcoders] True-Type Font Resources It's quite nifty this time around that we can load and render true-type fonts, however I noticed that TTF creation packages are not free. I was wondering the name of the application Valve used internally to create their TTF font resources, and if they know of any good, free tools. I'd hate to see such a great feature go to waste because it cost money to create the resources. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

