Basically what I have so far is #ifndef CLIENT_DLL LINK_ENTITY_TO_CLASS(info_player_ttf, CPointEntity); LINK_ENTITY_TO_CLASS(info_player_terrorist, CPointEntity); #endif LINK_ENTITY_TO_CLASS(info_gamerules, CSDKGameRules); Now I guess i need some kind of function to see what info_gamerules is set to. I can get the info with this I would imagine gEntList.FindEntityByClassname(m_iGameRules, "info_gamerules"); Then decide what the game play is going to be and load the proper menu's etc. Which those above are not a problem.
How do I setup the FGD file so they can change this in hammer? Is it PointClass? BaseClass?
I am gonna go read the sdk docs again also, I read them once and I did not make much sense, but I am starting to get an understanding of how everything works so maybe I will get it now.
r00t 3:16 CQC Gaming www.cqc-gaming.com
----- Original Message ----- From: "Tony "omega" Sergi" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Saturday, January 01, 2005 6:02 PM Subject: RE: [hlcoders] PlayerSpawn
Yep. It's spawn function passes the variables to gamerules, and then sets itself intangible (but still triggerable, so you can use I/o with it).
-----Original Message----- From: r00t 3:16 [mailto:[EMAIL PROTECTED] Sent: January 1, 2005 5:49 PM To: [email protected] Subject: Re: [hlcoders] PlayerSpawn
When you created this entity you did something like LINK_ENTITY_TO_CLASS( "info_gamemode", CSDKGameRules);
or something correct? Just want to make sure im headed in the correct direction :)
r00t 3:16 CQC Gaming www.cqc-gaming.com
-- No virus found in this outgoing message. Checked by AVG Anti-Virus. Version: 7.0.296 / Virus Database: 265.6.7 - Release Date: 30/12/2004
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

