Its not possible to make shaders right now, at least without rewriting -all- the shaders. The ability to do it properly is coming. One of the Valve guys might be able to give an updated ETA.
On Wed, 05 Jan 2005 02:17:19 +0200, Markus Hoff-Holtmanns <[EMAIL PROTECTED]> wrote: > Hi all, > > Could anyone point me to some discussions about HL2 shaders? i think > there were some a while back, can't find them though. > > I mean, there are just LightmappedGeneric, UnlitGeneric and Modulate at > the moment, right? And no "real" shader related code public at the > moment, right? So any chance to get some hints/help to integrate some > selfmade shaders anytime soon? > > Cheers, > Markus > > -- > Markus Hoff-Holtmanns > Coder for hire > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

