OK - got it to work.  For the benefit of anyone else trying to use VC++6.0:

- Installed SP5
(http://msdn.microsoft.com/vstudio/downloads/updates/sp/vs6/sp5/default.aspx
)

- Tried to install processor pack but if failed because it won't install on
standard edition.  If you don't have the standard edition, install this:
http://msdn.microsoft.com/vstudio/downloads/tools/ppack/download.aspx.  If
you do have standard edition, click this link and unzip in the Program
Files\Microsoft Visual Studio folder:
http://yolg.homestead.com/files/procpackhack.zip

- Use this to convert the project files from v7 to v6:
http://www.codeproject.com/tools/prjconverter.asp

- Manually add the following files to the project:
  src\game_shared\death_pose.cpp
  src\game_shared\env_detail_controller.cpp

Whew!
-Gregg

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Yahn Bernier
Sent: Wednesday, January 05, 2005 5:56 PM
To: [email protected]
Subject: RE: [hlcoders] Problems building with Visual Studio 6 SP6


Right, you'll have to revert to sp5.  (Not sure what they "fixed" between 5
and 6 anyway, but I know we do some alignment stuff in core headers (Vector
class I think in particular) which requires the VC Processor pack).

Yahn

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Christian Berger
Sent: Wednesday, January 05, 2005 1:45 PM
To: [email protected]
Subject: Re: [hlcoders] Problems building with Visual Studio 6 SP6

There is no processor pack for sp6. You have to use service pack 5 and the
sp5 pp.

Christian

Yahn Bernier wrote:

>I think you still need the VC processor pack.
>
>Yahn
>
>-----Original Message-----
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of Gregg Reno
>Sent: Wednesday, January 05, 2005 12:15 PM
>To: [email protected]
>Subject: [hlcoders] Problems building with Visual Studio 6 SP6
>
>Has anyone been able to do a build with Visual Studio 6 Standard
>Edition with SP6?  I've converted the .sln files to .dsw using
>prjconverter, and have everything cleaned up except one error I can't
get past:
>
>C:\PD\src\cl_dll\game_controls\spectatorgui.h(122) : fatal error C1600:
>unsupported data type
>
>line 122 in spectatorgui.h(client code):
>
> MESSAGE_FUNC_PARAMS( OnTextChanged, "TextChanged", data );
>
>I've seen postings about using SP5 and the processor pack, but it looks

>like there could be problems using the Standard edition.  Any ideas?
>
>Thanks!
>
>-Gregg Reno
>
>
>
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