OK - got it to work. For the benefit of anyone else trying to use VC++6.0:
- Installed SP5 (http://msdn.microsoft.com/vstudio/downloads/updates/sp/vs6/sp5/default.aspx ) - Tried to install processor pack but if failed because it won't install on standard edition. If you don't have the standard edition, install this: http://msdn.microsoft.com/vstudio/downloads/tools/ppack/download.aspx. If you do have standard edition, click this link and unzip in the Program Files\Microsoft Visual Studio folder: http://yolg.homestead.com/files/procpackhack.zip - Use this to convert the project files from v7 to v6: http://www.codeproject.com/tools/prjconverter.asp - Manually add the following files to the project: src\game_shared\death_pose.cpp src\game_shared\env_detail_controller.cpp Whew! -Gregg -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yahn Bernier Sent: Wednesday, January 05, 2005 5:56 PM To: [email protected] Subject: RE: [hlcoders] Problems building with Visual Studio 6 SP6 Right, you'll have to revert to sp5. (Not sure what they "fixed" between 5 and 6 anyway, but I know we do some alignment stuff in core headers (Vector class I think in particular) which requires the VC Processor pack). Yahn -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Christian Berger Sent: Wednesday, January 05, 2005 1:45 PM To: [email protected] Subject: Re: [hlcoders] Problems building with Visual Studio 6 SP6 There is no processor pack for sp6. You have to use service pack 5 and the sp5 pp. Christian Yahn Bernier wrote: >I think you still need the VC processor pack. > >Yahn > >-----Original Message----- >From: [EMAIL PROTECTED] >[mailto:[EMAIL PROTECTED] On Behalf Of Gregg Reno >Sent: Wednesday, January 05, 2005 12:15 PM >To: [email protected] >Subject: [hlcoders] Problems building with Visual Studio 6 SP6 > >Has anyone been able to do a build with Visual Studio 6 Standard >Edition with SP6? I've converted the .sln files to .dsw using >prjconverter, and have everything cleaned up except one error I can't get past: > >C:\PD\src\cl_dll\game_controls\spectatorgui.h(122) : fatal error C1600: >unsupported data type > >line 122 in spectatorgui.h(client code): > > MESSAGE_FUNC_PARAMS( OnTextChanged, "TextChanged", data ); > >I've seen postings about using SP5 and the processor pack, but it looks >like there could be problems using the Standard edition. Any ideas? > >Thanks! > >-Gregg Reno > > > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

