Hmm,
I added the following, to add the key.
static ConCommand startprone("+prone", IN_ProneDown);
static ConCommand endprone("-prone", IN_ProneUp);
r00t 3:16
CQC Gaming
www.cqc-gaming.com
----- Original Message -----
From: "Jeffrey "botman" Broome" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, January 07, 2005 8:47 PM
Subject: Re: [hlcoders] Keybind / prone
r00t 3:16 wrote:
I created I keybind which sets the player prone
+prone -prone
However I want to make this a toggle.
eg: The push +prone and they stay prone until the key is pressed again.
Wasn't sure how to do this.......
Just make the bind be "prone". In ClientCommand(), if the player is
standing, they go prone. If the player is prone, they stand up.
--
Jeffrey "botman" Broome
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders