Nevermind I figured it out... Sorry for the dumb questions, alot of learning going on over here :P
r00t 3:16 CQC Gaming www.cqc-gaming.com ----- Original Message ----- From: "r00t 3:16" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Sunday, January 09, 2005 7:54 PM Subject: [hlcoders] LNK error
I may not have done this correctly or there might be a better way to do this, if so please let me know..
I added in in_buttons.h bool g_bProneToggled;
in gamemovement.cpp near the top I have extern bool g_bProneToggled;
Then in my Prone(); function I have if ( g_bProneToggled ) { .. }
gamemovement.cpp includes in_buttons.h
I get the below error ? I searched m_gProneToggled and it only shows in the 2 files above.
hl error LNK2005: "bool g_bProneToggled" (?g_bProneToggled@@3_NA) already defined in ai_basenpc.obj
r00t 3:16 CQC Gaming www.cqc-gaming.com
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