Ok, I finally ended up commenting out everything in my code (a hud
element) but the basic function frame, and it compiled and ran in
multiplayer mod mode on Steam.  Then I began to uncomment blocks of
code until I could get it to crash.  It turns out this is the line
that is causing it to crash:

m_fNewSpeed = VectorLength(local->GetAbsVelocity());

At first I had it in the think function, and I thought it didn't like
having to do the calculation that quickly :), so I dropped it into the
paint function, and it still crashes.  any ideas?

Basically I need to update the velocity every time I draw the element.


On Wed, 12 Jan 2005 12:06:02 -0700, Hasan Aljudy <[EMAIL PROTECTED]> wrote:
> I got that once when I tried to add classes to the vgui library .. got
> an error "SDKGameRuels not registered on the client" or something like
> that.
> I thought that's becuase I messed with the vgui (i.e. it's not in
> synch with the engine's vgui). but I'm not so sure ..
>
> On Wed, 12 Jan 2005 09:45:40 -0800, Mike Dussault
> <[EMAIL PROTECTED]> wrote:
> > Can you run in the debugger and get a call stack? Also, are you building
> > both the client and the server DLL or just one of them? (Try building
> > both).
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Nick Roth
> > Sent: Wednesday, January 12, 2005 12:43 AM
> > To: [email protected]
> > Subject: [hlcoders] Singleplayer port to Multiplayer
> >
> > ok, so I made a few new classes (nothing that changes the existing cpp
> > files), and it compiles and runs fine using the "Create Single Player
> > Mod" package, but when I try placing the files in the Multiplayer mod
> > package, it compiles fine, but crashes out when I try to load a map. I
> > know others have had similar problems with this. Unfortunately, I
> > haven't seen any solutions to the problem. I've tried loading single
> > player maps, hl2mptest.bsp, and a CS map. All crash out.
> >
> > Any ideas or a thread I missed?
> > --
> > Nick Roth
> >
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> >
>
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>


--
Nick Roth
[EMAIL PROTECTED]

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