What I would do is change the carry ammo in your player to be the
amount of clips in reserve, just give it a smaller number. each ammo
object you touch gives you 1 more of that number, not 30 or whater.
then in your reload, you --decrement the carry ammo variable and set
the m_iClip variable in the gun to whatever max clip is.

Also, if you want to show a clip dropping out(like in the specialists)
precahce the ammo model for that gun and EjectBrass it(or whatever
Source uses to make ejecting shells)

--

**********************
Draco
Coder for Perfect Dark
http://perfectdark.game-mod.net

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