I can imagine, Though the cBaseEntity access gained on the more 'clean' is not that bad!?
=============================================== Stefan Hendriks FunDynamic & RealBot http://www.fundynamic.nl http://realbot.bots-united.com http://www.bots-united.com =============================================== -----Oorspronkelijk bericht----- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Alfred Reynolds Verzonden: dinsdag 18 januari 2005 22:30 Aan: [email protected] Onderwerp: RE: [hlcoders] HL2DM SDK in January or February? I still feel dirty from reading that forum post with all the hex offsets .... - Alfred ----Original Message---- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeffrey "botman" Broome Sent: Tuesday, January 18, 2005 1:26 PM To: [email protected] Subject: Re: [hlcoders] HL2DM SDK in January or February? > Alfred Reynolds wrote: > > CS:S will work with 3rd party bots (implementing the bot API was a > > good test of this). I suspect that current bot plugins don't work > > because they have to use assorted hacks to work (and the release > > probably invalidated some of those hacks). > > WHAT!?!?!?!? Plugins using HACKS!!! WHAT YOU SAY??? > > All your base are belong to us! _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

