I've noticed that i get lots of prediction errors, but only while running on a linux dedicated server. On a win32 server tho, i get none of these errors!
On Mon, 27 Dec 2004 22:13:10 -0600, Justin Harvey <[EMAIL PROTECTED]> wrote: > Thank you, I'll give that a go. Specifically I'm talking about all the > prediction errors that show up when you turn on 'cl_showerror'. > > J. > ----- Original Message ----- > From: "Teddy" <[EMAIL PROTECTED]> > To: <hlcoders@list.valvesoftware.com> > Sent: Monday, December 27, 2004 7:15 PM > Subject: Re: [hlcoders] HL2dm SDK > > > If you're talking about players bumping into phyiscs objects/getting > > stuck, try running CheckStuck() every frame instead of every > > CHECK_STUCK_INTERVAL (0.4 sec by default i think) > > > > On Mon, 27 Dec 2004 16:48:36 -0600, Justin Harvey <[EMAIL PROTECTED]> > > wrote: > >> Yeah I agree, I'm pretty well set except for the whole > >> physics->prediction > >> issue. Maybe someone from Valve can give us a snippet/hint on that whole > >> deal because I think more than few people are stumped on that one. > >> > >> Justin > >> -- > >> http://www.radi-8.com > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders