I've noticed that i get lots of prediction errors, but only while
running on a linux dedicated server. On a win32 server tho, i get none
of these errors!


On Mon, 27 Dec 2004 22:13:10 -0600, Justin Harvey <[EMAIL PROTECTED]> wrote:
> Thank you, I'll give that a go. Specifically I'm talking about all the
> prediction errors that show up when you turn on 'cl_showerror'.
>
> J.
> ----- Original Message -----
> From: "Teddy" <[EMAIL PROTECTED]>
> To: <hlcoders@list.valvesoftware.com>
> Sent: Monday, December 27, 2004 7:15 PM
> Subject: Re: [hlcoders] HL2dm SDK
>
> > If you're talking about players bumping into phyiscs objects/getting
> > stuck, try running CheckStuck() every frame instead of every
> > CHECK_STUCK_INTERVAL (0.4 sec by default i think)
> >
> > On Mon, 27 Dec 2004 16:48:36 -0600, Justin Harvey <[EMAIL PROTECTED]>
> > wrote:
> >> Yeah I agree, I'm pretty well set except for the whole
> >> physics->prediction
> >> issue. Maybe someone from Valve can give us a snippet/hint on that whole
> >> deal because I think more than few people are stumped on that one.
> >>
> >> Justin
> >> --
> >> http://www.radi-8.com
>
>
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