Ive worked on products with dual licencing before. Valve needs to make it very clear that any mods made with the free version of the engine are free, and that commercial development only happens when you pay them money. There are always some *cough*Russians, Chinese*cough* who will try, but those people were never going to pay you anyway. It is absolutely not in Valves best interest to "take half the money". It will not encourage a good community if people think they are going to be millionaires from their hobby. The poster of the original thinks that Valve will sacrifice the community spirit for a little money - not realising that they know they will make much more money if they dont allow commercial mods, because more people will buy their game for the free mods.
On Thu, 27 Jan 2005 09:44:11 +0000, British_Bomber <[EMAIL PROTECTED]> wrote: > I'd love to see mods being distributed via Steam. Paying for mods > doesnt make sence to me, yes as a developer I would love nothing more > than to get money for the work I do, but honestly I am going to do it > whether or not I am getting payed. Paying for a mod defeats every > principle that the mod community was built on. A fantastic way to > express your ideas and visions without having to pay for any licenses > or having to meet demands of a professional environment. Valve has > done a lot for the modding community but I beleive that selling mods > over steam and taking half of the profits would be the worst thing > they could do. Buying CS, DOD etc.. was a different story, they took > them on and made them into stand alone games. Someone should point > that guy over to the Torque engine, because what he should be looking > to do is make a game, not a mod. > > Along the lines of licensing and $$$, there a few mods out there that > offer special features to those who donate money to them, is that > technically allowed with the license that is used with the SDK? I > understand donations and such, but can they really offer people extra > incentives to donate by using the Game itself? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

