Yes those a the files needed to fix the problem.
However I did include them, and it seems you must include the models for the
weapons also.
Why are these included in the HL2DM SDK ?
Why aren't the weapon script files / models included?

I would imagine valve overlooked these and forgot to remove them?

It would be nice if the next hl2dm sdk update has these removed or has the
included script / models included :P




r00t 3:16 CQC Gaming www.cqc-gaming.com ----- Original Message ----- From: "Daniel Jennings" <[EMAIL PROTECTED]> To: <hlcoders@list.valvesoftware.com> Sent: Tuesday, February 22, 2005 8:12 PM Subject: Re: [hlcoders] Assert error


>From stable release:

Error reading weapon data file for: weapon_citizensuitcase
Error reading weapon data file for: weapon_citizenpackage
Error reading weapon data file for: weapon_bugbait
Error reading weapon data file for: weapon_annabelle

Fix that and it should be good to go, if ours are matching in these
circumstances.

----- Original Message -----
From: "Adrian Finol" <[EMAIL PROTECTED]>
To: <hlcoders@list.valvesoftware.com>
Sent: Tuesday, February 22, 2005 4:54 PM
Subject: RE: [hlcoders] Assert error


What does GetClassname() return?

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16
Sent: Tuesday, February 22, 2005 4:43 PM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Assert error

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ] In
basecombatweapon_shared.cpp

Around line 198.

else

{

Assert( !"Missing weapon script file" );

// Couldn't read data file, remove myself

Msg( "Error reading weapon data file for: %s\n", GetClassname() );

// Remove( ); //don't remove, this gets released soon!

}

When launching the HL2DM sdk it starts to load a map and gives an assert
which breaks at the above code.
What weapon is it looking for? I have all the script files in the
scripts directory?


r00t 3:16 CQC Gaming www.cqc-gaming.com --


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