That brightened up my morning :)
On Wed, 23 Feb 2005 17:14:29 -0600, DOOManiac <[EMAIL PROTECTED]> wrote: > That explains the whole 'subtract from the infinite solid' thing. > > ------------------ > Russell "DOOManiac" Weed > ------------------ > [EMAIL PROTECTED] > ------------------ > > jeff broome wrote: > > On Wed, 23 Feb 2005 10:14:31 -0600, Rob Lach <[EMAIL PROTECTED]> wrote: > > > >>jesus chill out > > > > > > I don't think he reads this email list. I think Jesus is an Unreal coder. > > :) > > > > Jeffrey "botman" Broome > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- spooq _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

