http://img54.exs.cx/img54/9443/src2ao.jpg

I am going to try and breaking the files down like you suggested.


On Mon, 28 Feb 2005 00:35:31 -0500, r00t 3:16 <[EMAIL PROTECTED]> wrote:
> I like perforce but the license thing for 2 people is kind of a pain. I
> guess it uses more then 1 connection to get files and such.
> I am now currenlty using subversion and http://tortoisesvn.tigris.org/
> 
> Took me a little to figure it out but it is kind of simple...
> 
> If anyone needs help setting this up email me.
> Been using it for 2 days now and works good, and the cvs server is remote
> and it seems to be quite quick on commits / updates etc.
> 
> 
> r00t 3:16
> CQC Gaming
> www.cqc-gaming.com
> ----- Original Message -----
> From: "Mike Dussault" <[EMAIL PROTECTED]>
> To: <hlcoders@list.valvesoftware.com>
> Sent: Sunday, February 27, 2005 11:23 PM
> Subject: RE: [hlcoders] Source Control document
> 
> A few things to check:
> 
> - What's the path to the source code in your previously-existing project
> (and am I reading what you wrote correctly - you said it was 800 megs?)
> 
> - What's the path to the new code?
> - Is there anything on the Perforce site about this error?
> - Have you emailed Perforce support?
> 
> Try breaking down the add command into one for each file type, so you
> can make sure you're not adding compiler-generated files like .obj or
> .pch files:
> 
> for /R %i in (*.cpp) do @p4 add "%i"
> for /R %i in (*.h) do @p4 add "%i"
> for /R %i in (*.vcproj) do @p4 add "%i"
> for /R %i in (*.lib) do @p4 add "%i"
> 
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ben Davison
> Sent: Sunday, February 27, 2005 3:14 PM
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] Source Control document
> 
> Well for some reason it adds code from a clean create mod selection, but
> it won't add the code from my project even when I stripped everything
> down to the essentials.
> 
> It only adds client_dll then spams that error message.
> 
> On Sun, 27 Feb 2005 21:51:01 +0000, Ben Davison
> <[EMAIL PROTECTED]> wrote:
> > Mike I think I know why it gives me that error message. It's because
> > it's an 800 meg directory, do you know any programs that will get rid
> > of the IDE helper files that intellisense uses? And all the other
> > random junk? So I just get a clean 30MB  directory?
> >
> > On Fri, 25 Feb 2005 16:53:20 -0800, Mike Dussault
> > <[EMAIL PROTECTED]> wrote:
> > > Try emailing Perforce tech support. You should be allowed 2 users
> > > and any number of clientspecs, so I don't know why you'd be getting
> > > license spam.
> > >
> > > The source control doc tells how to setup both the client and the
> > > server on a machine. If you want to setup a separate client-only
> > > machine, I sent info on that few emails back:
> > >
> > > "
> > > If you're setting up a separate client to connect to the perforce
> > > server, then you need to:
> > >
> > > 1. In Settings->Options, under p4 port, give it the IP of the
> > > machine that the perforce server is on.
> > > 2. Create a new clientspec by going ClientSpec->New, then give it
> > > any name. In the next dialog, under View, enter:
> > >
> > >  //depot/LocalModCode/... //[whatever name you want]/...
> > >
> > > example: //depot/LocalModCode/... //BobsMachine/...
> > >
> > > Then you can sync and work using the clientspec you just created
> > > (and you'll be working in the //depot/LocalModCode codeline).
> > > "
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of r00t
> > > 3:16
> > > Sent: Friday, February 25, 2005 4:20 PM
> > > To: hlcoders@list.valvesoftware.com
> > > Subject: Re: [hlcoders] Source Control document
> > >
> > > Well i got everything working but the license thing has me a little
> > > stumped keeps coming with exceeded license and I am the only user
> > > using the software?
> > >
> > > I would image the steps that valve provided are for the server side?
> > > Is there any help setting up client side? Or possibly a few tips :P
> > >
> > > r00t 3:16
> > > CQC Gaming
> > > www.cqc-gaming.com
> > >
> > > ----- Original Message -----
> > > From: "Ben Davison" <[EMAIL PROTECTED]>
> > > To: <hlcoders@list.valvesoftware.com>
> > > Sent: Friday, February 25, 2005 6:10 PM
> > > Subject: Re: [hlcoders] Source Control document
> > >
> > > > Gives me the error, Cannont add filenames with wildcards [EMAIL 
> > > > PROTECTED] in
> 
> > > > them, use -f to force add.
> > > >
> > > > I'm gonna try force adding them
> > > >
> > > >
> > > > On Fri, 25 Feb 2005 14:48:07 -0800, Mike Dussault
> > > > <[EMAIL PROTECTED]> wrote:
> > > >> Maybe it's because it's doing a p4.exe for each file. Try this,
> > > >> and it'll only run p4.exe for each directory:
> > > >>
> > > >> for /D /R %i in (*.*) do @p4 add "%i\*.*"
> > > >>
> > > >>
> > > >> -----Original Message-----
> > > >> From: [EMAIL PROTECTED]
> > > >> [mailto:[EMAIL PROTECTED] On Behalf Of Ben
> > > >> Davison
> > > >> Sent: Friday, February 25, 2005 2:34 PM
> > > >> To: hlcoders@list.valvesoftware.com
> > > >> Subject: Re: [hlcoders] Source Control document
> > > >>
> > > >> I'll try that.
> > > >>
> > > >> It's weird because it adds about half the files then spams that
> > > error.
> > > >>
> > > >> On Fri, 25 Feb 2005 14:27:43 -0800, Mike Dussault
> > > >> <[EMAIL PROTECTED]> wrote:
> > > >> > Haven't seen that one before. It looks like either your sockets
> 
> > > >> > are
> > >
> > > >> > not getting released by Perforce correctly, or it doesn't know
> > > >> > which IP address to use to connect to your server.
> > > >> >
> > > >> > You could try setting the p4port environment variable to
> > > >> > localhost:1666 or [your ip address]:1666 and see if that fixes
> it.
> > > >> > Also try searching their tech notes:
> > > >> > http://www.perforce.com/perforce/technotes.html
> > > >> >
> > > >> > -----Original Message-----
> > > >> > From: [EMAIL PROTECTED]
> > > >> > [mailto:[EMAIL PROTECTED] On Behalf Of Ben
> 
> > > >> > Davison
> > > >> > Sent: Friday, February 25, 2005 12:22 PM
> > > >> > To: hlcoders@list.valvesoftware.com
> > > >> > Subject: Re: [hlcoders] Source Control document
> > > >> >
> > > >> > I have an error were I add the ValveSDKCode using the command
> > > >> > line it will add most of the files then it will start spewing
> > > >> > out this
> > > error.
> > > >> >
> > > >> > Perforce Client Error:
> > > >> > Connect To server failed check $p4port Connect :1666 :
> > > >> > WSAEADDRINUSE
> > > >> >
> > > >> > Weird, it adds alot of files then spams that error.
> > > >> >
> > > >> > On Fri, 25 Feb 2005 14:52:42 -0500, r00t 3:16
> > > >> > <[EMAIL PROTECTED]>
> > > >> > wrote:
> > > >> > > Nice on perforce I was working on this today for our mod.
> > > >> > >
> > > >> > > Couple of questions though (yes I know :P )
> > > >> > >
> > > >> > > I didn't see much mention for client side setup.
> > > >> > > How do you go about setting up things on the client side?
> > > >> > >
> > > >> > > r00t 3:16
> > > >> > > CQC Gaming
> > > >> > > www.cqc-gaming.com
> > > >> > > ----- Original Message -----
> > > >> > > From: "Ben Davison" <[EMAIL PROTECTED]>
> > > >> > > To: <hlcoders@list.valvesoftware.com>
> > > >> > > Sent: Friday, February 25, 2005 2:04 PM
> > > >> > > Subject: Re: [hlcoders] Source Control document
> > > >> > >
> > > >> > > > Very nice :)
> > > >> > > >
> > > >> > > > I installed perforce a while back and got a bit stuck, so
> > > >> > > > hopefully this will help.
> > > >> > > >
> > > >> > > >
> > > >> > > > On Fri, 25 Feb 2005 10:53:12 -0800, Mike Dussault
> > > >> > > > <[EMAIL PROTECTED]> wrote:
> > > >> > > >> This is a multi-part message in MIME format.
> > > >> > > >> --
> > > >> > > >> [ Picked text/plain from multipart/alternative ] There's a
> 
> > > >> > > >> new
> > >
> > > >> > > >> document up that describes how to use Perforce to ease the
> 
> > > >> > > >> process of integrating SDK changes into your codebase.
> > > >> > > >> Check it out
> > > >> > > >> here:
> > > >> > > >>
> > > >> > > >>
> > > http://www.valve-erc.com/srcsdk/Code/SourceControl/SourceControl.
> > > >> > > >> ht
> > > >> > > >> ml
> > > >> > > >>
> > > >> > > >> --
> > > >> > > >>
> > > >> > > >> _______________________________________________
> > > >> > > >> To unsubscribe, edit your list preferences, or view the
> > > >> > > >> list archives, please visit:
> > > >> > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >> > > >>
> > > >> > > >>
> > > >> > > >
> > > >> > > >
> > > >> > > > --
> > > >> > > > - Ben Davison
> > > >> > > > - http://www.shadow-phoenix.com
> > > >> > > >
> > > >> > > > _______________________________________________
> > > >> > > > To unsubscribe, edit your list preferences, or view the
> > > >> > > > list archives, please visit:
> > > >> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >> > > >
> > > >> > > >
> > > >> > > >
> > > >> > >
> > > >> > > _______________________________________________
> > > >> > > To unsubscribe, edit your list preferences, or view the list
> > > >> > > archives,
> > > >> > please visit:
> > > >> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >> > >
> > > >> > >
> > > >> >
> > > >> > --
> > > >> > - Ben Davison
> > > >> > - http://www.shadow-phoenix.com
> > > >> >
> > > >> > _______________________________________________
> > > >> > To unsubscribe, edit your list preferences, or view the list
> > > >> > archives,
> > > >>
> > > >> > please visit:
> > > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >> >
> > > >> > _______________________________________________
> > > >> > To unsubscribe, edit your list preferences, or view the list
> > > >> > archives,
> > > >> please visit:
> > > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >> >
> > > >> >
> > > >>
> > > >> --
> > > >> - Ben Davison
> > > >> - http://www.shadow-phoenix.com
> > > >>
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list
> > > >> archives, please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >>
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list
> > > >> archives, please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >>
> > > >>
> > > >
> > > >
> > > > --
> > > > - Ben Davison
> > > > - http://www.shadow-phoenix.com
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> > > > archives,
> > >
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >
> > > >
> > > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> > > archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> >
> > --
> > - Ben Davison
> > - http://www.shadow-phoenix.com
> >
> 
> --
> - Ben Davison
> - http://www.shadow-phoenix.com
> 
> _______________________________________________
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> please visit:
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> 
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> please visit:
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> 
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> 
> 


-- 
- Ben Davison
- http://www.shadow-phoenix.com

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