I think func_useableladder will only work for HL2 builds (HL2_DLL
#defined).  Otherwise, everything else uses the func_ladder stuff.  If
you want to use the func_useableladder stuff you need to remove the HL2
specific defines in hl2_gamemovement and copy those functions into your
sdkgamemovement class, etc.

Yahn

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Matthew
Lewis
Sent: Sunday, March 06, 2005 2:23 PM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] SDK ladders not working

Has anyone been able to get ladders to work using the SDK code? I have
had nothing but trouble with them. The func_usableladder entity doesn't
work at all and func_ladder causes server crashes on spawn (on linux
anyway). I tried the ladder prefab in Hammer and it didn't work, nor
does following the examples given in the SDK docs. The problem with the
func_usableladder seems to be that the player isn't attaching to the
ladder. The ladder is ignoring the player completely. Any ideas?

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