Thats what I thought but I did that and it still didn't do anything :(
On Wed, 23 Mar 2005 00:11:35 +0000, Knifa <[EMAIL PROTECTED]> wrote: > You can only use those on the server side > So just add #ifndef CLIENT_DLL things around it... You know >_> > > >I am trying to put my weapon into hl2mp and it gives me tons of > >errors. It says that UTIL_ScreenFade is an undeclared identifier when > >it is not. All of the functions it was using like ApplyMultiDamage() > >are not declared as well. What is wrong? > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders