have you tested having sv_unlag 0 on the server? it effects hit traces quite a bit (i believe it's only active if the player is looking toward an enemy and has the fire button down)
On 4/28/05, r00t 3:16 <[EMAIL PROTECTED]> wrote: > No the hitboxes seem to lag behind when you run / duck / jump etc in CSS and > HL2. > So if you are running forward the hitbox is actually behind you a little bit > until you stop. > > Try it and you will see what I mean. > > I believe it is a bug of some kind maybe valve can clue us in as to why this > is happening. > > > r00t 3:16 > CQC Gaming > www.cqc-gaming.com > ----- Original Message ----- > From: "Matt Boone" <[EMAIL PROTECTED]> > To: <hlcoders@list.valvesoftware.com> > Sent: Wednesday, April 27, 2005 4:17 PM > Subject: RE: [hlcoders] HitBoxes ? > > > Do your hitboxes extend outside of the bounding box? > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Jonathan > > Dance > > Sent: Wednesday, April 27, 2005 1:04 PM > > To: hlcoders@list.valvesoftware.com > > Subject: Re: [hlcoders] HitBoxes ? > > > > We are noticing this too. The hitboxes seem like they should work using > > sv_showhitboxes / sv_showimpacts, but when ducking, the bullets pass > > right through the hitbox, particularly the head hitbox. Anyone know > > what the root cause of this is? > > > > --JD > > > > On Jan 3, 2005, at 3:21 AM, r00t 3:16 wrote: > > > >> Anyone notice when you run / crouch / jump etc The hit box is off? It > >> seemed to do this is CS:S also and I thought it was a CS:S bug. > >> However it is also doing the same thing in the MP SDK.. > >> > >> Anyone else notice this? > >> > >> > >> > >> r00t 3:16 > >> CQC Gaming > >> www.cqc-gaming.com > >> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > > > >> please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders