Can anyone tell me where const char *options comes from ?

It is used to set the weaponType to the required muzzleflash,
trouble is I've been getting assert errors, I stuck in a DevMsg
and the token is not what I expected it to be... To sort this out
I really need to know exactly where the token comes from.

I almost believe it's from the viewmodel specified in the weapon_xxxx.txt
file ?

Please help

Cheers,

Mike.



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