quote from lamothe (windows game programing) "In a FPS the camera angle will look like a fish eye lense, with things out side of the center of the players view looking round or distroted"
^^ Excuse my typos Adam --- Spencer 'voogru' MacDonald <[EMAIL PROTECTED]> wrote: > Yes, I set the FOV to several different positions, > including 90, with no > change. > > > > -----Original Message----- > From: Jeffrey "botman" Broome > [mailto:[EMAIL PROTECTED] > Sent: Wednesday, May 18, 2005 2:46 PM > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] Odd viewing problem. > > Spencer 'voogru' MacDonald wrote: > > Hello all, > > > > I'm having a problem that seems to be relating to > the players viewing > > angles; basically I have a square area on a map. > > Are you using an FOV of 90? > > -- > Jeffrey "botman" Broome > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > http://ammahls.com __________________________________ Yahoo! Mail Mobile Take Yahoo! Mail with you! Check email on your mobile phone. http://mobile.yahoo.com/learn/mail _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders