I have a new idea for networking.
Its really simple and substandard, but also can be nice for some modders out here. Trown away vising. Use a circular radio to limit visibility. A customizable radio. Then force the render to know about the radio, and fadeout with alpha entitys on the radio border (to avoid brutal poping). What with that? You can make giganteous flat maps, with the old system vising, everything will be visible, but with that system, only a near area around the player will be send. Maybe you can make a giganteous "Omaha beach" with zimbillions soldiers, tanks, etc... and make its a coop game, or something similar. A nice side effect, I guess the actual system (vising) take a ton of ram, and needs lotsa cpu. Checking a circular distance its really fast so this will able servers to serve more players with less cpu need :P also, because the circular limit its customizable, this able to finnetunning network usage. --Tei _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

