Hi guys,

I'm trying to get NPCs to work with the player's lightlevel. As far as I
can tell, the WorldGetLightForPoint() function can only be called from
the client, so I figured it'd be easier to catch it client-side and send
it back than try and hack the engine calls.

Now I can't figure out where to store it so it'll get passed back to the
server DLL (this is SP only, by the way)... anybody know how to do this?

Thanks in advance,
James

--
James Freedman
[EMAIL PROTECTED]
http://www.seascape.uk.net


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