I added a texture which looks decent
http://www.totalretribution.com/r00t316/nvgoff.JPG
http://www.totalretribution.com/r00t316/nvgon.JPG
Now the question is...
How can I make the out porition solid ?
I thought we could do it in photoshop by making the center alpha'd and the
outside of it solid but that isn't working as expected.
I currently have
"UnlitGeneric"
{
"$baseTexture" "effects/nightvision"
//"$vertexalpha" 1
"$additive" 1
}
which gives the following
http://www.totalretribution.com/r00t316/shouldbesolid.JPG
If i change it to
"UnlitGeneric"
{
"$baseTexture" "effects/nightvision"
"$vertexalpha" 1
// "$additive" 1
}
then it looks like
http://www.totalretribution.com/r00t316/nvgbroke.JPG
as you can see the center green is missing.
Also it does not brighten things up either.
Is it possible to darken the sides like the nvgbroke.JPG but allow it to
brighten up things like nvgon.JPG?
Using 1 texture?
r00t 3:16
CQC Gaming
www.cqc-gaming.com
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