kenny wrote: >> Having somewhat of a funny time with a crash bug. This one is odd, it >> only crashes HLDS (linux or windows), but not listen servers. It occurs >> directly after a changelevel. After the text "Spawn Server MAPNAME" is >> printed to the server console, it simply segfaults with a jump to a >> location which contains only zeros. Again, this only affects hlds, not >> listen servers. It's proving quite hard to track down. > > most crashes are result of missing wad files. > > check serverlogs please > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > This is not a missing wadfile issue.
tailing 10 lines of the server log: L 06/19/2005 - 16:05:16: Server cvar "sv_proxies" = "1" L 06/19/2005 - 16:05:16: Server cvar "sv_region" = "255" L 06/19/2005 - 16:05:16: Server cvar "sv_stepsize" = "18" L 06/19/2005 - 16:05:16: Server cvar "sv_stopspeed" = "100" L 06/19/2005 - 16:05:16: Server cvar "sv_voiceenable" = "1" L 06/19/2005 - 16:05:16: Server cvar "sv_wateraccelerate" = "10" L 06/19/2005 - 16:05:16: Server cvar "sv_waterfriction" = "1" L 06/19/2005 - 16:05:16: Server cvars end Spawn Server dpb_alien Segmentation fault What it does specifically is jump to a location in ram which is not writeable, and null. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

