kenny wrote:

>> Having somewhat of a funny time with a crash bug. This one is odd, it
>> only crashes HLDS (linux or windows), but not listen servers. It occurs
>> directly after a changelevel. After the text "Spawn Server MAPNAME" is
>> printed to the server console, it simply segfaults with a jump to a
>> location which contains only zeros. Again, this only affects hlds, not
>> listen servers. It's proving quite hard to track down.
>
> most crashes are result of missing wad files.
>
> check serverlogs please
>
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This is not a missing wadfile issue.

tailing 10 lines of the server log:
L 06/19/2005 - 16:05:16: Server cvar "sv_proxies" = "1"
L 06/19/2005 - 16:05:16: Server cvar "sv_region" = "255"
L 06/19/2005 - 16:05:16: Server cvar "sv_stepsize" = "18"
L 06/19/2005 - 16:05:16: Server cvar "sv_stopspeed" = "100"
L 06/19/2005 - 16:05:16: Server cvar "sv_voiceenable" = "1"
L 06/19/2005 - 16:05:16: Server cvar "sv_wateraccelerate" = "10"
L 06/19/2005 - 16:05:16: Server cvar "sv_waterfriction" = "1"
L 06/19/2005 - 16:05:16: Server cvars end
Spawn Server dpb_alien
Segmentation fault

What it does specifically is jump to a location in ram which is not
writeable, and null.

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