Tim Holt wrote:
I wanted to re-reply to this now when I've got a little bit more time.

Actually, there is a rather new and thriving movement to use games for more
"serious" uses.  The phrase "Serious Games" is often used to describe them.
What are Serious Games?  Well there are a lot of different definitions, but at
least the one I like is to say they are the use of games, game ideas and game
technology for non-entertainment uses.  There are better definitions (and a lot
more information) at the website http://www.seriousgames.org.  Also check out
the mail lists on that site.  You'll find discussions on the lists about
concepts of gameplay, education and training, etc.  Lately we've talked about
"game addiction" and whether we can tap into it for good.

Addictive games mean games you want to replay. Games you dont want to
replay are not-that-good-games. Adictive films are the classic films you
want to seen again and again, like "Platoon" or "Groundhog Day".

I have see "Revenge of the Sith" once, but Platoon more than 4, so
Platoon its a bad film because its adictive?


 Is a game that
teaches you new things bad if it's also addicting?

Imho, Its a bad thing if you force some guys to play a game again that no
one want to play again because its boring to replay.

Games that no-one-want-to-replay are not bad itself.

I dont want to see again "The 6 Sense", because.. well.. SPOILER AHEAD!!!!!

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Hes dead.


[...]
An example is the medical training simulation that
I am currently working on with others from Texas A&M University-Corpus Christi.
It's got a $4.3 million budget to develop a new system to help train nurses and
other medical personel.  And basically, it's a Source mod.  It's got V models,
but they are hands with stethoscopes instead of guns.  It's got NPC AI, but
it's an "npc_doctor" instead of "npc_civilian".  You can see some screens from
it's development, along with a few demo movies at
http://www.orst.edu/~holtt/tamucc


Museums: Yes, easy. Already existing a few Doom1 museums.

Body shows: Very easy feasible, very cool (needs modeling art and a black
room, no hands, no weapons mod)

Building reproduction: somewhat dificult, maybe imposible for very
detailed work.

Scientific complex tasks: may become imposible.

Not everything its feasible. Simple stuff his :I



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