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Here is my PaintBackground function:
virtual void PaintBackground()
{
SetBgColor( Color(220, 216, 173, 255) );
SetPaintBackgroundType( 0 );
BaseClass::PaintBackground();
}
So, right now, the BG color is the color of the background01.vtf color used (I
positioned it onto a clear spot).
My question is this: How can I make the background transparent, without making
the whole panel disappear?
Basically, I used the DrawSetTextureFile to display my mod logo on the menu.
Is there an easier way to do this? Or
can I just make the BG transparent? (My image has alpha already)
--
Kamran A
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