-- [ Picked text/plain from multipart/alternative ] Any chance that sv_turbophysics will be made default? I see you fixed that funny bug where you could manipulate objects while dead.
On 7/7/05, Ben Davison <[EMAIL PROTECTED]> wrote: > > Well anyway, im loving the update. > > Send the team my thanks ;) > > And when is the next SDK update :P > > On 7/7/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > > > The plugin interface is the same (and testing of it passed > > successfully). Any plugins that rely on a particular memory layout of > > CBaseEntity et al in our binaries could be totally broken, you shouldn't > > do that. > > > > Actually, there is one change (nothing that would break a plugin). We > > added this function: > > virtual void InsertServerCommand( const char *str ) = 0; > > > > To the end of the IVEngineServer interface (at Mattie's request). > > > > - Alfred > > > > ----Original Message---- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Ben Davison > > Sent: Wednesday, July 06, 2005 5:02 PM To: > > hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Reserved slots > > and sv_visiblemaxplayers > > > > > -- > > > [ Picked text/plain from multipart/alternative ] Has anything else > > > changed todo with plugins? > > > > > > *Apparently* theres trouble with plugins. > > > > > > On 7/7/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > > > > > > > If you have written a plugin/addon for the Source engine that > > > > implements reserved slots (i.e making some positions on your server > > > > not available to the public at large) then you MUST set the > > > > sv_visiblemaxplayers to the number of actual PUBLIC slots on the > > > > server. We have had numerous complaints from users about seeing a > > > > seemly free slot and then being kicked after connecting. > > > > > > > > - Alfred > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > -- > > > - Ben Davison > > > - http://www.shadow-phoenix.com > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > - Ben Davison > - http://www.shadow-phoenix.com > -- - Ben Davison - http://www.shadow-phoenix.com -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders