Hello,

i cant find a way to precache an extern sound... Tested it with this ways:

EngineSounds->PrecacheSound( "cstrike/sound/test.wav", true );
EngineSounds->PrecacheSound( "sound/test.wav", true );
EngineSounds->PrecacheSound( "test.wav", true );

EngineSounds->PrecacheSound( "cstrike\\sound\\test.wav", true );
EngineSounds->PrecacheSound( "sound\\test.wav", true );

EngineSounds->PrecacheSound( "cstrike/sound/test.wav", false);
EngineSounds->PrecacheSound( "sound/test.wav", false);
EngineSounds->PrecacheSound( "test.wav", false);

EngineSounds->PrecacheSound( "cstrike\\sound\\test.wav", false);
EngineSounds->PrecacheSound( "sound\\test.wav", false);

I have placed the Sound in the cstrike/sound folder...
Bit i become every time this error:

Host_Error: CEngineSoundServer::PrecacheSound: 'test.wav' overflow

And my server crashs...

Has anybody finnished an Precache allready???

Please help me!

With friendly greatings from germany!

----- Original Message -----
From: "LDuke" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Saturday, July 09, 2005 6:58 PM
Subject: Re: [hlcoders] Is there no way to Precache extern Sounds?


Don't include the cstrike part of the path.

Also, if this is a plugin, use IEngingeSound to precache and not
IVEngineServer.



On 7/9/05, Ratman2000 <[EMAIL PROTECTED]> wrote:
Hello,

I like to precache an file like this:

cstrike/sound/test/test.wav

But when i do this i become overflows and the server crashs... Whats
wrong?
Has anybody a way to precache extern sound files?

Thanks from Germany!

With friendly reguards

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