Hello,
i cant find a way to precache an extern sound... Tested it with this ways:
EngineSounds->PrecacheSound( "cstrike/sound/test.wav", true );
EngineSounds->PrecacheSound( "sound/test.wav", true );
EngineSounds->PrecacheSound( "test.wav", true );
EngineSounds->PrecacheSound( "cstrike\\sound\\test.wav", true );
EngineSounds->PrecacheSound( "sound\\test.wav", true );
EngineSounds->PrecacheSound( "cstrike/sound/test.wav", false);
EngineSounds->PrecacheSound( "sound/test.wav", false);
EngineSounds->PrecacheSound( "test.wav", false);
EngineSounds->PrecacheSound( "cstrike\\sound\\test.wav", false);
EngineSounds->PrecacheSound( "sound\\test.wav", false);
I have placed the Sound in the cstrike/sound folder...
Bit i become every time this error:
Host_Error: CEngineSoundServer::PrecacheSound: 'test.wav' overflow
And my server crashs...
Has anybody finnished an Precache allready???
Please help me!
With friendly greatings from germany!
----- Original Message -----
From: "LDuke" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Saturday, July 09, 2005 6:58 PM
Subject: Re: [hlcoders] Is there no way to Precache extern Sounds?
Don't include the cstrike part of the path.
Also, if this is a plugin, use IEngingeSound to precache and not
IVEngineServer.
On 7/9/05, Ratman2000 <[EMAIL PROTECTED]> wrote:
Hello,
I like to precache an file like this:
cstrike/sound/test/test.wav
But when i do this i become overflows and the server crashs... Whats
wrong?
Has anybody a way to precache extern sound files?
Thanks from Germany!
With friendly reguards
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