lol, to some extent you have good points SB. however CSS did come free with HL2. The CS team was mainly 2 people, Gooseman and Cliffe, so I say Kudos to them for getting to Valve, and since it was free with HL2, I don't think it's too bad at all. now DoD:S is not free, it has a charge of some kind, so we can only wait and see how that turns out. Hell maybe they will surprise you.
I think Valve have done a good job with their support, their only problem is that they dont share information... ever... TF2. WHat 4 years, and they didn't mention they had moved it to a new engine until after HL2 was announced. They were supposed to give us more details after the release, that didn't happen, we were supposed to hear more about it after E3, anything? nah. We haven't even seen screenshots, or rumors about content. DoD:S apparently it's in development and has a rough release date, but any more info since E3? nope. HDR and Lost coast. That's in development, we've seen a nice video and know that all the new valve games will have HDR. Any more news since E3? No Aftermath : Odly enough we have quite a bit of information on this, and that's cool, still it does have a vail of secrecy. CSS : This has to be the most documented product at Valve. When port went into design we saw every step of the process, we watched what inferno became and we followed the progress of the models, and other content. I think they would be better of doing equal coverage of all their products, since eventually the world will stop revolving CS. It's not that I don;t like the product, or that I don't like or want to bash Valve, just as a developer, I am far more interested in their development of products rather than the "new spit shine" Sorry, for anyone who didn't want to read this but did, it's all been said before. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

