Don't build it in debug then. The game won't let you load binaries build
in debug mode unless you specify the "-allowdebug" option.

- Alfred

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ian Sent:
Thursday, July 21, 2005 1:25 PM To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Gettin Plugin to work

> --
> [ Picked text/plain from multipart/alternative ] i dont want to
> debug, i finished it. How do i make it work like a regular plugin?
>
> On 7/21/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> >
> > Add "-allowdeubg" to the command line to let the engine load a
> > debug binary.
> >
> > - Alfred
> >
> > ----Original Message----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Ian
> > Sent: Thursday, July 21, 2005 11:16 AM To:
> > hlcoders@list.valvesoftware.com Subject: [hlcoders] Gettin Plugin
> > to work
> >
> > > --
> > > [ Picked text/plain from multipart/alternative ] I'm trying to
> > > compile a server plugin i wrote modifying serverplugin_empty, the
> > > one that came with valve, but when i compile and i try to run it,
> > > it says its a Debug DLL and it crashes CSS. Any ideas?
> > >
> > > --
> > > Sincerely,
> > > Ian
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
> --
> Sincerely,
> Ian

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to