Don't build it in debug then. The game won't let you load binaries build in debug mode unless you specify the "-allowdebug" option.
- Alfred ----Original Message---- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Sent: Thursday, July 21, 2005 1:25 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Gettin Plugin to work > -- > [ Picked text/plain from multipart/alternative ] i dont want to > debug, i finished it. How do i make it work like a regular plugin? > > On 7/21/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > > > Add "-allowdeubg" to the command line to let the engine load a > > debug binary. > > > > - Alfred > > > > ----Original Message---- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Ian > > Sent: Thursday, July 21, 2005 11:16 AM To: > > hlcoders@list.valvesoftware.com Subject: [hlcoders] Gettin Plugin > > to work > > > > > -- > > > [ Picked text/plain from multipart/alternative ] I'm trying to > > > compile a server plugin i wrote modifying serverplugin_empty, the > > > one that came with valve, but when i compile and i try to run it, > > > it says its a Debug DLL and it crashes CSS. Any ideas? > > > > > > -- > > > Sincerely, > > > Ian > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > -- > Sincerely, > Ian _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders