Which of course would be against the basic Valve SDK license I imagine - to charge or profit off your mod. So again, not a problem is it?
Quoting Spencer 'voogru' MacDonald <[EMAIL PROTECTED]>: > I thought the keyword was, if you use MySQL in a program that's for > commercial use, you have to pay for a license. > > Isn't commercial when you charge people money to play or download the > plug-in/mod and the writer/development team profits off of it. > > So as long as the mod is freely available, > > - voogru. > > -----Original Message----- > From: Jeff Fearn [mailto:[EMAIL PROTECTED] > Sent: Tuesday, August 02, 2005 6:59 PM > To: [email protected] > Subject: Re: [hlcoders] Keeping track of information inside the game > > On 8/3/05, Damien <[EMAIL PROTECTED]> wrote: > > Now what I think : > > I'm developping a plugin for CS:S (and other mods soon) and it will use > > mysql. I will distribute the source code if people ask me... > > Aside from the MySQL "Limited GPL" stupidity, if you hold that MySQL's > interpretation is correct (I don't) then releasing the code is > insufficient, you HAVE to GPL your code, which you can't because > Valve's license for the SDK is not GPL compatible. > > You either "violate" MySQLs interpretation of the GPL and leave > yourself open to a law suit from MySQL, or you GPL you code and risk a > suit from Valve, or you use PostrgreSQL and don't have to worry. It > seems obvious to me which is the most logical choice. > > Note that I don't think MySQL or Valve would actually bother to sue > you ... unless your plugin is super and lots of people use it :) > > Jeff > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

