Here is some more help (C/o Bluesnews.com) http://www.gamedev.net/community/forums/topic.asp?topic_id=336881
Some more bloom screenshots > http://dystopia-game.com/tmp/dys_cyberspace1.jpg http://dystopia-game.com/tmp/dys_cyberspace2.jpg --- Maurino Berry <[EMAIL PROTECTED]> wrote: > This is a pretty advanced topic... I suggest > learning HLSL (or finding a > coder capable of doing it for you) > > Regardless here are some links > > http://www.gamedev.net/columns/hardcore/hdrrendering/ > specifically : > http://images.gamedev.net/columns/hardcore/hdrrendering/Image2-HDRprocess.jpg > > Look at how render targets in source work, and check > out the already > existing (but non functional) bloom function > DoScreenSpaceBloom() in > view_scene.cpp to get a feel for whats required > > Or just wait for lost coast and mess around with > what we get from that > > example of a bloom in source: > http://www.jakoavain.net/helk/mybloom.jpg > > all you'd have to do is split up additional render > targets on a per entity > basis to get the restricted glowing you want. > > > >From: Nick <[EMAIL PROTECTED]> > >Reply-To: [email protected] > >To: [email protected] > >Subject: Re: [hlcoders] Can you add "glow shells" > to a model in hl2? > >Date: Sun, 7 Aug 2005 15:12:16 -0500 > > > >On 8/7/05, Maurino Berry <[EMAIL PROTECTED]> > wrote: > > > Render only the models/materials of models that > are supposed to glow, to > >a > > > seperate render target, then run a fullscreen > effect on them(bloom), > >then > > > render that buffer over the finished scene. > > > > > > >I have no idea how to even start doing that. Is > there even a tutorial > >that can help me get started? > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view > the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _________________________________________________________________ > Is your PC infected? Get a FREE online computer > virus scan from McAfee® > Security. > http://clinic.mcafee.com/clinic/ibuy/campaign.asp?cid=3963 > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > My Website http://ammahls.com Lead Programer NightFall This email has been sent from Adam McKern, and is not one of the many spam bots that use my email address. If you receive an email that has not got this signature line, please delate the email, and not respond in any way to it. ____________________________________________________ Start your day with Yahoo! - make it your home page http://www.yahoo.com/r/hs _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

