We have just released an update on Steam to fix this problem. Restart
Steam and run the game your Mod depends upon (i.e Half-Life: 2 or
Counter-Strike: Source) to get the fix.

- Alfred

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds Sent: Wednesday, August 10, 2005 10:50 AM To:
[email protected] Subject: RE: [hlcoders] Steam update
has broken debugging

> A workaround if you get this problem should be to put "-insecure" on
> the command line and set "sv_lan 1" when running your server. We are
> looking into this problem right now to determine the appropriate fix
> for it.
>
> - Alfred
>
> ----Original Message----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alex
> Thomson Sent: Wednesday, August 10, 2005 6:17 AM To:
> [email protected] Subject: RE: [hlcoders] Steam update
> has broken debugging
>
> > One of the error message can occur if you need to run the game
> > through Steam, whether you're debugging it or compiling maps.
> > The error here always appears when trying to run a Source game
> > through a debugger. Can you actually debug (e.g. in Visual Studio)
> > your game now?
> >
> > -----Original Message-----
> > From: Kester [mailto:[EMAIL PROTECTED]
> > Sent: 10 August 2005 13:33
> > To: [email protected]
> > Subject: RE: [hlcoders] Steam update has broken debugging
> >
> > I had the same error, but it happened whilst trying to compile one
> > of my maps. I fixed it by reinstalling steam (no need to delete
> > anything, just run the installer, and install in the exact same
> > place). Now it works normally again.
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Alex
> > Thomson Sent: 10 August 2005 10:42
> > To: [email protected]
> > Subject: RE: [hlcoders] Steam update has broken debugging
> >
> >
> > Yes, we're experiencing the same problems here with a multiplayer
> > mod. Attempting to run the mod through Visual Studio's debugger
> > produces the errors below.
> >
> > - Deleting steamclient.dll, tier0_s.dll, vstdlib_s.dll from the
> > Half-Life 2 Deathmatch/Bin directory gives the "steamclient.dll not
> > found, server communication disabled" error.
> >
> > - Running Steam again then restores these 3 files back and gives the
> > original "The procedure entry point ..." error.
> >
> > - Deleting steam.dll does force an update. Unfortunately it doesn't
> > help with the debugging (even after running the game through Steam
> > again).
> >
> > I'm guessing that there have been some changes to the DLLMain
> > function within these DLLs which has caused them to stop running
> > when running from a debugger. Is that any help?
> >
> >
> >
> > -----Original Message-----
> > From: Alfred Reynolds [mailto:[EMAIL PROTECTED]
> > Sent: 10 August 2005 06:05
> > To: [email protected]
> > Subject: RE: [hlcoders] Steam update has broken debugging
> >
> > Oh, make sure you have tried launch HL2 through Steam at least once
> > since the update (just to make sure all the on disk binaries are up
> > to date).
> >
> > - Alfred
> >
> > ----Original Message----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> > Reynolds Sent: Tuesday, August 09, 2005 9:58 PM To:
> > [email protected] Subject: RE: [hlcoders] Steam
> > update has broken debugging
> >
> > > You can copy the 3 files I mentioned to
> > > \Steam\SteamApps\USERNAME\Half-Life 2\bin\, mark them as read only
> > > and then you should be able to debug.
> > >
> > > ----Original Message----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Teddy
> > > Sent: Tuesday, August 09, 2005 9:45 PM To:
> > > [email protected] Subject: Re: [hlcoders] Steam
> > > update has broken debugging
> > >
> > > > I tried both of those, still no dice. I quit steam, deleted the
> > > > files in Half-Life 2\bin and \Steam\Steam.dll, restarted steam,
> > > > let it update, ran hl2, then tried to debug, same error.
> > > >
> > > > -Teddy
> > > >
> > > > On 8/10/05, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> > > > > Delete the ones in  \Steam\SteamApps\USERNAME\Half-Life
> > > > > 2\bin\. If that fails quit Steam, delete "Steam.dll" from
> > > > > your base Steam directory and run Steam again (this will
> > > > > force it to reload the base Steam binaries).
> > > > >
> > > > > And it only happens on map load because that is the only time
> > > > > it tries to enable this binary (it is connected to VAC2).
> > > > >
> > > > > - Alfred
> > > > >
> > > > > ----Original Message----
> > > > > From: [EMAIL PROTECTED]
> > > > > [mailto:[EMAIL PROTECTED] On Behalf Of
> > > > > Teddy Sent: Tuesday, August 09, 2005 9:17 PM To:
> > > > > [email protected] Subject: Re: [hlcoders] Steam
> > > > > update has broken debugging
> > > > >
> > > > > > Thanks for replying so quickly Alfred :-)
> > > > > >
> > > > > > I checked my SourceMods\dystopia\bin directory, the only
> > > > > > files in there is the server, client and shader dlls.
> > > > > >
> > > > > > I did a search for
> > > > > > steamclient.dll/tier0_s.dll/vstdlib_s.dll, the only place
> > > > > > they show up is in my \Steam\SteamApps\USERNAME\Half-Life
> > > > > > 2\bin\ directory and in the \Steam directory.
> > > > > >
> > > > > > Any ideas?
> > > > > >
> > > > > > -Teddy
> > > > > >
> > > > > > On 8/10/05, Alfred Reynolds <[EMAIL PROTECTED]>
> > > > > > wrote:
> > > > > > > Looks like you may have copied
> > > > > > > steamclient.dll/tier0_s.dll/vstdlib_s.dll
> > > > > > > to your games bin/ directory. Delete them, they shouldn't
> > > > > > > be there.
> > > > > > >
> > > > > > > - Alfred
> > > > > > >
> > > > > > > ----Original Message----
> > > > > > > From: [EMAIL PROTECTED]
> > > > > > > [mailto:[EMAIL PROTECTED] On Behalf
> > > > > > > Of Teddy Sent: Tuesday, August 09, 2005 8:52 PM To:
> > > > > > > [email protected]
> > > > > > > Subject: [hlcoders] Steam update has broken debugging
> > > > > > >
> > > > > > > > Since the last steam update, i can't debug my mod.
> > > > > > > >
> > > > > > > > Running it with the following command line:
> > > > > > > > \Steam\SteamApps\USERNAME\Half-Life 2\hl2.exe -dev
> > > > > > > > -allowdebug -novid -game
> > > > > > > > "\steam\SteamApps\SourceMods\dystopia"
> > > > > > > >
> > > > > > > > Causes the following errors:
> > > > > > > >
> > > > > > > > "The procedure entry point ??
> > > > > > > > 1CScopedCriticalSection@@[EMAIL PROTECTED] could not be located 
> > > > > > > > in
> > > > > > > > the dynamic link library tier0_s.dll."
> > > > > > > >
> > > > > > > > then i get this Enginer Error:
> > > > > > > > "steamclient.dll not found, server communication
> > > > > > > > disabled."
> > > > > > > >
> > > > > > > >
> > > > > > > > Anyone else having this problem, and more importantly,
> > > > > > > > anyone found a fix for it?
> > > > > > > >
> > > > > > > > Cheers,
> > > > > > > > Teddy
> > > > > > > >
> > > > > > > > _______________________________________________
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> > > > > > >
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