You probably already figured this out, but its because of the path to your model. If you look in the function that changes your model (if you're using the dm code), it checks to see if it contains 'human' or 'combine' and if not then it assumes its an invalid model.
On 8/11/05, Nick <[EMAIL PROTECTED]> wrote: > I'm trying to create a 4 team mod. There is a problem, that whenever I > try to join team 5 (TEAM_GREEN) by changing my "cl_playermodel" to > models/player/green/gman_high.mdl, it changes first to green, then > goes back to combine and spawns me with combine soldier model. If i > try this exact same thing on TEAM_YELLOW (4)then it switches me to > yellow team no problems. I even tried switching the numbers of team > yellow to 5 and team green to 4 and still team "5" always breaks. any > ideas? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

