Those two functions are only called in debug, so I just commented them out for now, since I'll probably not be adding bots any time soon.
On 8/15/05, LDuke <[EMAIL PROTECTED]> wrote: > Trying to follow the SDK wiki on compiling the HL2MP from the SDK and > getting the linker error shown below. The client side compiles fine, > but the server side has this problem. Is this something as simple as > adding a lib path? > > > Linking... > Creating library .\Debug_hl2mp/server.lib and object > .\Debug_hl2mp/server.exp > hl2mp_client.obj : error LNK2019: unresolved external symbol "void > __cdecl Bot_RunAll(void)" (?Bot_RunAll@@YAXXZ) referenced in function > "void __cdecl GameStartFrame(void)" (?GameStartFrame@@YAXXZ) > hl2mp_gamerules.obj : error LNK2019: unresolved external symbol "class > CBasePlayer * __cdecl BotPutInServer(bool,int)" > (?BotPutInServer@@YAPAVCBasePlayer@@[EMAIL PROTECTED]) referenced in function > "void __cdecl Bot_f(void)" (?Bot_f@@YAXXZ) > Debug_hl2mp/server.dll : fatal error LNK1120: 2 unresolved externals > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

