Thanks. But if I give something, is there any other command to modify it's properties?
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeffrey "botman" Broome Sent: Tuesday, August 16, 2005 10:14 AM To: [email protected] Subject: Re: [hlcoders] Give command Syntax K. Mike Bradley wrote: > Does any one know the full syntax of the give command? Look in src\dlls\client.cpp (search for "give", with the quotes). > There must be optional parameters to specify the target name (so it can be > manipulated) and spawn flags and position in the map x,y,z. Nope. Just the item you want to be given, then it calls GiveNamedItem() for the player. If you need more parameters, you'll have to add them yourself. -- Jeffrey "botman" Broome _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

