Ah never mind, I answered my own question (with some help from "Ginger Lord") and documented it on the wiki at http://developer.valvesoftware.com/wiki/VGUI2:_Overview_Display
Quoting Tim Holt <[EMAIL PROTECTED]>: > I'd like to add the standard CMapOverview overview to my project. Player > holds > down key, map pops up. Player lets go of key, map goes away. Would I be > correct in basically duplicating the code here and there that manages the > scoreboard (except the intermission drawing, etc.) and replace it with > calls/initialization to the CMapOverview code? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

