Ah never mind, I answered my own question (with some help from "Ginger Lord")
and documented it on the wiki at
http://developer.valvesoftware.com/wiki/VGUI2:_Overview_Display

Quoting Tim Holt <[EMAIL PROTECTED]>:

> I'd like to add the standard CMapOverview overview to my project.  Player
> holds
> down key, map pops up.  Player lets go of key, map goes away.  Would I be
> correct in basically duplicating the code here and there that manages the
> scoreboard (except the intermission drawing, etc.) and replace it with
> calls/initialization to the CMapOverview code?
>
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