Hello Alfred,
thx but that will not fix my problem i think
here is my res:
"team"
{
"ControlName" "CTeamMenu"
"fieldName" "team"
"xpos" "0"
"ypos" "0"
"wide" "640"
"tall" "480"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"settitlebarvisible" "0"
"title" "#Frame_Untitled"
}
when i start my mod in 16:10 (1280x800) it is scalling 640x480 to
1066x800(from gui editor) - that means that mod is scaling it to 4:3 not my
actual
screen format 16:10
it looks like it is scalling just by height and then width is scalled
from our new scalled height - resulting bad width on my
background(being too small in width).
but as i said when i change resolution in game then it looks right
even if vgui editor shows width and height as 639x479.
im not expert but looks like bug to me - it thinks it is in 4:3 when
in fact it is in 16:10
what to do to make it see it is in 16:10 not 4:3 - i dont think
setting it in .res to 16:10 resolution is good idea.
p.s. this problem is also true for 16:9 format.
Wednesday, August 17, 2005, 7:32:21 PM, you wrote:
> You need to use the "r" and "c" modifiers on the position of the panels
> to make them layout properly in all aspect ratios. If you set a position
> to be "r20" it will be 20 pixels in from the right side of the screen
> (that 20 will be scaled if the panel is proportional), "c20" means 20
> pixels to the right from the center of the SCREEN (not the panels
> parent!), "c-20" mean 20 pixels to the left of the center of the screen.
> - Alfred
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of hp
> Sent: Wednesday, August 17, 2005 5:50 AM
> To: [email protected]
> Subject: [hlcoders] vgui and 16:9/10 problem
> Hello
> I have problem with non 4:3 screen size.
> I have made team menu (followed tutorial on
> http://www.sourcewiki.org/wiki/index.php/Creating_a_Team-Menu )
> Added it as data to be send when opening motd panel on start of the game
> so it opens when motd is closed.
> But when it is opening in screen size other than 4:3 it is detecting
> wrong screen size:
> http://img360.imageshack.us/my.php?image=guiproblem6fk.jpg
> But if i use 4:3 screen size it is working fine and covering whole
> screen. Also if i change screen size in game it is starting to work in
> 16:10 and 16:9, but when you turn off and turn on game again its broken
> again.
> Anyone had such problems? is it vgui error or i messed up something?
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--
Best regards,
hp mailto:[EMAIL PROTECTED]
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