Has anyone made progress with this?  An example or tutorial would be
most helpful.

On 7/28/05, Skyler York <[EMAIL PROTECTED]> wrote:
> Nevermind my last question, turns out render targets are really just a
> special kind of material.  So yeah that would explain how you render to
> a texture :P
>
> Kamran wrote:
>
> > Excellent if you could, I'd love you. :-P
> >
> > Maurino Berry wrote:
> >
> >> I'll post a tutorial in a week or so.
> >>
> >>> From: "sykes" <[EMAIL PROTECTED]>
> >>> Reply-To: [email protected]
> >>> To: [email protected]
> >>> Subject: Re: [hlcoders] 3d model in a VGUI panel?
> >>> Date: Wed, 27 Jul 2005 15:36:59 +0000
> >>>
> >>> Totaly looking to do the same thing for our MOD.
> >>>
> >>> Want to make a weapon model selection GUI.. (we have replacement
> >>> models for
> >>> our weapons).. currently its an external app, but i'd like to
> >>> incorperate
> >>> it
> >>> ingame..
> >>>
> >>>
> >>> On Wed, 27 Jul 2005 00:39:28 -0700, Skyler York wrote
> >>> > It's absolutely possible.  Just take a look at
> >>> > IVModelRender::DrawModel() on the client, in addition to
> >>> > C_BaseAnimating::DrawModel() and C_BaseAnimating::InternalDrawModel()
> >>> >  to see how studio models are rendered and how the function is
> >>> > called.  This works well for regular screen-space panels, however
> >>> > for world-space panels like CVGuiScreen you'll probably have to
> >>> > render to a texture, and then render the texture on a panel.  Check
> >>> > out view.cpp and view_scene.cpp around the places where
> >>> > IMaterialSystem::SetRenderTarget() is called.  However the material
> >>> > system uses ITexture and the VGui system uses texture IDs, and I'm
> >>> > not sure how to bridge that gap so you can render the texture on the
> >>> > panel. I'm sure someone who knows more (read: Valve developer) can
> >>> help.
> >>> >
> >>> > Kamran wrote:
> >>> >
> >>> > > Is it possible to load a 3d model into a little panel to show on a
> >>> VGUI
> >>> > > screen?
> >>> > > --
> >>> > > Kamran A
> >>> > > Get Firefox! Safer, Faster, Better.
> >>> > > <http://www.spreadfirefox.com/?q=affiliates&id=0&t=85>
> >>> > > Down with Internet Explorer! Say "NO!" to Spyware! Use Firefox
> >>> > >
> >>> > > _______________________________________________
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> >>> > >
> >>> >
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> >>>
> >>> --
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> >>
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> >
> > --
> > Kamran A
> > Get Firefox! Safer, Faster, Better.
> > <http://www.spreadfirefox.com/?q=affiliates&id=0&t=85>
> > Down with Internet Explorer! Say "NO!" to Spyware! Use Firefox
> >
> > _______________________________________________
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
>
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