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I'm making a motion detector that will be part of a HUD for a single player
mod I'm working on. I've got everything down except for one small detail. I
am unable to locate where in the code I can get current NPC positions? (You
can't detect motion if you don't know where the NPC is :P ) In the
MapOverview.cpp there is an example of player positions in a multiplayer
environment, is there a similar example for NPC's?

Maybe I'm just being blind...
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