-- [ Picked text/plain from multipart/alternative ] I'm making a motion detector that will be part of a HUD for a single player mod I'm working on. I've got everything down except for one small detail. I am unable to locate where in the code I can get current NPC positions? (You can't detect motion if you don't know where the NPC is :P ) In the MapOverview.cpp there is an example of player positions in a multiplayer environment, is there a similar example for NPC's?
Maybe I'm just being blind... -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

