You also have the shader code, but that has nothing to do with actual actions, it more of an aspectic aspect.
You try and keep the data packets as small as posible, so anything that requires big ticks, should be done in the client, when it can. and things such as keeping global states, should be done on the server, and sent to the client when they are updated (If i understand my own words, i might know if its correct) Adam --- "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> wrote: > 1. Yes > 2. The DLLs themselves are compiled from your > client/hl VS projects. So > it's not really a question of "entry points" per se; > those DLL's _are_ your > code. > 3. The client is the client-side code, and the > server is the server-side > code. For example, a dedicated server only requires > the server DLL (or SO, > if it's a *nix box.) > > Original Message: > ----------------- > From: Newcomb, Michael-P57487 > [EMAIL PROTECTED] > Date: Tue, 06 Sep 2005 09:54:19 -0400 > To: [email protected] > Subject: [hlcoders] architecture questions > > > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Hello Half-Life community, > > I'm currently working on my first mod and have some > basic architecture > questions. > > 1. Does all my mod code reside in client/server.dll? > Looks that way > because of VS solution, but just making sure. > 2. What are the entry points into these DLLs? > Callbacks? Thread bodies? > Both? I see DLLInit for server.dll and Init for > client.dll and I am > assuming those are called first, but after that? > 3. What is the relationship between client.dll and > server.dll? > Difference between them? Purpose of each? > > Please forgive my ignorance, > Michael > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > -------------------------------------------------------------------- > mail2web - Check your email from the web at > http://mail2web.com/ . > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > My Website http://ammahls.com Lead Programer NightFall This email has been sent from Adam McKern, and is not one of the many spam bots that use my email address. If you receive an email that has not got this signature line, please delate the email, and not respond in any way to it. ______________________________________________________ Click here to donate to the Hurricane Katrina relief effort. http://store.yahoo.com/redcross-donate3/ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

