Pose Parameters can be used to blend between frames or animations. Most of the NPCs in Half-Life 2 use pose parameters to blend between 8 different run or walk animations (One for each direction). And in the case of the AR2 it just blends between two keyframes (one open and one closed).
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Maurino Berry Sent: Wednesday, September 07, 2005 11:26 AM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] poser parameters in a v_ model? I'm not 100% so someone may correct me (please do) But I think a pose parameter being set is simply the delta between the positon/rotation of 2 keyframes, not a set of actual animation frames. Regardless, the AR2 model uses a poseparameter in the v model to control the vent (for some weird reason) so take a look at that. >From: Tim Holt <[EMAIL PROTECTED]> >Reply-To: hlcoders@list.valvesoftware.com >To: hlcoders@list.valvesoftware.com >Subject: [hlcoders] poser parameters in a v_ model? >Date: Tue, 6 Sep 2005 13:43:04 -0700 > >Is there any reason one couldn't put a poser parameter on a v_ model's >arm, so that code could control where the arm is positioned? > >I'm thinking of how to make very fine action controls that have to be >dynamic. >Getting a pointing finger to exactly hit a button rather than vaguely >"poke" at the middle of the POV. > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders > _________________________________________________________________ Take charge with a pop-up guard built on patented Microsoft(r) SmartScreen Technology http://join.msn.com/?pgmarket=en-ca&page=byoa/prem&xAPID=1994&DI=1034&SU =http://hotmail.com/enca&HL=Market_MSNIS_Taglines Start enjoying all the benefits of MSN(r) Premium right now and get the first two months FREE*. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders