-- [ Picked text/plain from multipart/alternative ] On 9/16/05, Steven Guy <[EMAIL PROTECTED]> wrote: > > Humm yes there is... like you know maybe they changed the way things are > done. > HL2 never used glow shells so there isn't any code for glow shells. You > need > to create a shader that does glow shell effect.
Can you make an example? or maybe provide a link to an example? -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

