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On 9/16/05, Steven Guy <[EMAIL PROTECTED]> wrote:
>
> Humm yes there is... like you know maybe they changed the way things are
> done.
> HL2 never used glow shells so there isn't any code for glow shells. You
> need
> to create a shader that does glow shell effect.



Can you make an example? or maybe provide a link to an example?
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