-- [ Picked text/plain from multipart/alternative ] I think the key is that I am using a fresh mod creation and the stock model animations dont work in 3rd person.
I am currently getting a console message that says: CBaseAnimatingOverlay::AddGesture: model models/humans/group03/male_02.mdl missing activity (null) This only shows when I shoot though. I get this message no matter if I am in 1st person or 3rd person. I get no message when I run, jump, turn, etc. Strangely when I change my aim (up or down) and then shoot, I see a flicker of my character angled (up or down) with the gun attached to him in the right ways. But the character isn't bending. Then he pops back to his regular "Jesus" pose. This is only for the split second that the character fires though. On 9/20/05, Draco <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Check the console(in debug mode I think) and see if there is any errors > about animations not being found, if so, you are playing the wrong > animations in the code and you have to change them. This happened to me > once > when I recompiled a HL1DM gman player model and used him in the blank sdk. > > -- > Draco > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

